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Author Message
 Post subject: Impossible hard mode
PostPosted: Mon Nov 07, 2016 4:24 pm 
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Joined: Fri Nov 04, 2016 6:20 pm
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Waterborne: Yes
Espionage: Yes
This mode makes your game more difficult, a lot of changes like people happienes and so on, also be careful with foreign powers ;)
-- Ipossible mod by M4gz
-- For Tropico 5
-- Mega hardcore game

local ModPackTitle = "M4gz megahard mode"
local ModPackTitleShort = "megahard"
local ModPackVersion = "1.00"

OnMsg.ClassesPreprocess = function()
   const.InitialPopularSupport = 13
   const.VotingRightWeightChange = 8
   const.PlannedEconomyBonus = 8
   const.PlutocracyBonus = 17
   const.FightPiracyBonus = 15
   const.TotalFirewallPenalty = 8
   const.FreeInternetBonus = 12
   const.AtheistStateBonus = 8
   const.MilitiaEducationRequired = 3
   const.StrategicSectorBonus = 16
   const.SecularStateLibertyBonus = 8
   const.OpenSocietyLibertyBonus = 8
   const.TotalStateControlLibertyPenalty = 15
   const.ProtectionismBonus = 16
   const.OpenBordersBonus = 8
   const.EconomyFirstEffectivenessBonus = 8
   const.EconomyFirstPollution = 55
   const.EnergyEfficiencyBudgetBonus = -23
   const.ZeroEmissionsEffectivenessBonus = -23
   const.ZeroEmissionsPollution = -70
   const.HealthcareDeathChance = 1
   const.ElderHealthcareDeathChance = 6
   const.WorkTime = const.MonthLength / 2
   const.DontHireAfterFireTime = const.MonthLength * 2
   const.MilitiaSquads = 3
   const.CitizenBribeCost = {1500, 2500, 4000, 6000, 12000}
   const.CitizenDiscreditCost = 7500
   const.CitizenBanishCost = 2000
   const.CitizenActionKill = 5000
   const.UseCarEraChance = {{0, 0, 0, 0, 0}, {1, 12, 22, 32, 42}, {4, 23, 32, 41, 62}, {12, 31, 42, 52, 100}}
   const.ForeignerCosts = {{base = 100, increase_per_citizen_hired = 25, cap = 1000}, {base = 200, increase_per_citizen_hired = 50, cap = 1000}, {base = 750, increase_per_citizen_hired = 250, cap = 5000}, {base = 1700, increase_per_citizen_hired = 750, cap = 10000}, {base = 3500, increase_per_citizen_hired = 1500, cap = 10000}}
   const.MaxFactionDecayPercents = 7
   const.BuildingPermitSwissPercent = 10
   const.BuildingPermitCostAddPercent = 25
   const.StartingForeignPowerStanding = 23
   const.StartingFactionStanding = 35
   const.MaximumHouseDistance = 400 * guim
   const.DebtAllowed = 8000
   const.RoadSegmentCost = 30
   const.PercentDyingFromStarvation = 2
   const.MigrationHappinessMaxDifference = 20
   const.MigrationMaxChangeFromHappiness = 70
   const.MigrationEmploymentMaxDifference = 15
   const.MigrationMaxChangeFromEmployment = 100
   const.MigrationRandomModification = 20
   const.DeathAgeForEachEra = {T({5288, "Hostile"}), T({5289, "Cold"}), T({5290, "Neutral"}), T({5291, "Warm"}), T({5292, "Cordial"})}
   const.BabyAge = 4
   const.GradeSchoolAge = 10
   const.JobQualityPerBudgetLevel = 5
   const.NewHomeMove = 25 * guim
   const.HouseQualityAppealMultiplier = 5 * guim
   const.MaxDistanceToSchool = 500 * guim
   const.MaxSpouseWorkDistance = 500 * guim
   const.NewJobMove = 5
   const.DepositUraniumWarningAmount = 900
   const.DepositOilWarningAmount = 900
   const.DepositGoldWarningAmount = 1000
   const.DepositCoalWarningAmount = 1000
   const.DepositBauxiteWarningAmount = 1000
   const.DepositIronWarningAmount = 1000
   const.SovereignDebtRate = 10000
   const.ForeignPowersDiplomaticActionCooldown = 12
   const.ForeignPowersInviteCooldown = 24
   const.CaribbeanHappinessForEachEra = {34, 49, 58, 78}
   const.MaxGiveBirthAge = 55
   const.MaxChildrenForEachEra = {{min = 2, max = 5}, {min = 1, max = 4}, {min = 0, max = 4}, {min = 0, max = 3}}
   const.CorruptionThreshold = 35000
end


just create .lua file and insert this code inside and put into mods folder (like C:\games\Tropico 5\Mods)


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