It is currently Thu Mar 23, 2017 3:13 am

Contact Us | All times are UTC - 6 hours [ DST ]



Welcome
Welcome to Tropico Modding

You are currently viewing our boards as a guest, which gives you limited access to view most discussions and access our other features. By joining our free community, you will have access to post topics, communicate privately with other members (PM), respond to polls, upload content, and access many other special features. In addition, registered members also see less advertisements. Registration is fast, simple, and absolutely free, so please, join our community today!





 Page 1 of 1 [ 11 posts ] 
Author Message
 Post subject: Cheater's Tower: New Dec 29, 2014
PostPosted: Mon Dec 29, 2014 10:59 am 
Site Admin
User avatar

Joined: Sat Jun 28, 2014 8:59 pm
Posts: 323
Location: Wisconsin
Has thanked: 1 time
Have thanks: 83 time
Waterborne: Yes
Espionage: Yes
THIS MOD IS OBSOLETE.
IT HAS BEEN REPLACED BY
CHEATER'S PANEL

WARNING: Using a mod may void eligibility for customer support from the game publisher.


Cheater's Tower
Version 1.00
For Tropico 5 v1.08


Creates a new building called the Cheater's Tower. From this building you can:
  • Add Money
  • Add Swiss Money
  • Add Research Points
  • Complete Current Research
  • Spawn Disasters. Be careful with this. Disasters queue up and don't necessarily start instantly. Be patient or you'll end up with several in a row!
  • Spawn Invasions, Rebellions, and Coups (Same as the War Marker Tower in the Click For War Mod)


Instructions:
  1. Download and install Mod Loader 2.3. Follow the instructions!
  2. Download this mod.
    Attachment:
    CheatersTower.zip
  3. Unzip to your Tropico 5\ folder. Keep the directory structure!
  4. This mod has no configuration settings at this time.
  5. This mod has a translation table
    Spoiler:
    • English:
      Attachment:
      CheatersTower - English.zip

Note: As a result of this mod I will no longer be supporting Click For War or Estyroth Park. The mods in multiplayer portion of the Estryoth Park mod is a part of Mod Loader 2.3. Both Estryoth Park and Click For War will not conflict with this mod so feel free to continue using them if you choose.


You do not have the required permissions to view the files attached to this post.


Offline
 Profile  
 
 Post subject: Re: Cheater's Tower: New Dec 29, 2014
PostPosted: Thu Jan 01, 2015 6:30 pm 
Member

Joined: Thu Jan 01, 2015 5:47 pm
Posts: 1
Has thanked: 0 time
Have thanks: 0 time
Hi :). All other mods that i have is working fine like " proving grounds and extreme shackle". But cant find the " tower" Where to put the CheatersTower.lua file :/


______________________________________________________

Problem Solved :D :)


Offline
 Profile  
 
 Post subject: Re: Cheater's Tower: New Dec 29, 2014
PostPosted: Tue Jan 06, 2015 3:17 pm 
Loyalist
User avatar

Joined: Sat Jul 05, 2014 9:16 am
Posts: 30
Location: Poland, Lwówek Śląski
Has thanked: 1 time
Have thanks: 1 time
Waterborne: Yes
Espionage: Yes
You can add Russia too to let them make an invasion as USA too except ussr only :) (big number of squads)



_________________
~~~Once Presidente always Presidente.~~~
Offline
 Profile  
 
 Post subject: Re: Cheater's Tower: New Dec 29, 2014
PostPosted: Sat Jan 10, 2015 12:05 am 
Member

Joined: Fri Jan 09, 2015 11:42 pm
Posts: 2
Has thanked: 0 time
Have thanks: 0 time
Hey how do I activate this for multiplayer?


Offline
 Profile  
 
 Post subject: Re: Cheater's Tower: New Dec 29, 2014
PostPosted: Tue Jan 20, 2015 11:14 am 
Member

Joined: Sat Oct 11, 2014 11:44 am
Posts: 2
Has thanked: 0 time
Have thanks: 0 time
not working for me did all steps please help


Offline
 Profile  
 
 Post subject: Re: Cheater's Tower: New Dec 29, 2014
PostPosted: Sun Jan 25, 2015 3:46 pm 
Member

Joined: Sun Jan 25, 2015 3:51 am
Posts: 2
Has thanked: 1 time
Have thanks: 0 time
how to use it? the option doesnt show up in the building manager... please help :(


Offline
 Profile  
 
 Post subject: Re: Cheater's Tower: New Dec 29, 2014
PostPosted: Tue Jan 27, 2015 10:30 am 
Site Admin
User avatar

Joined: Sat Jun 28, 2014 8:59 pm
Posts: 323
Location: Wisconsin
Has thanked: 1 time
Have thanks: 83 time
Waterborne: Yes
Espionage: Yes
  1. Make sure you are using the most current version of Mod Loader
  2. Make sure you are placing the files in the correct location.
    • Tropico 5\Mods\CheatersTower.lua
    • Tropico 5\UI\BuildingsIcons\CheaterTower.tga
  3. Build the Tower
  4. Click on the Tower
  5. Click on the cheat
If that does not work then please post a copy of your log file. See this thread


Offline
 Profile  
 
 Post subject: Re: Cheater's Tower: New Dec 29, 2014
PostPosted: Wed Jan 28, 2015 7:22 am 
Member

Joined: Sun Jan 25, 2015 3:51 am
Posts: 2
Has thanked: 1 time
Have thanks: 0 time
Oh I know the problem is... I play v1.00 tropico 5 instead v1.08, my bad :3 thank bro, nice mod!! :D
I want ask question, how to setting mod using mainconfig.lua? I tried to set big huge deposit to 2bil resources, but it doesnt work...


Offline
 Profile  
 
 Post subject: Re: Cheater's Tower: New Dec 29, 2014
PostPosted: Thu Apr 02, 2015 4:10 am 
Member

Joined: Sun Dec 14, 2014 6:52 am
Posts: 1
Has thanked: 0 time
Have thanks: 0 time
Thanks for the mod, but is there any chance of a happiness cheat? Because I just want to build without people getting p***y at me.


Offline
 Profile  
 
 Post subject: Re: Cheater's Tower: New Dec 29, 2014
PostPosted: Sun Mar 13, 2016 5:28 am 
Member

Joined: Sun Feb 01, 2015 9:20 am
Posts: 3
Has thanked: 1 time
Have thanks: 0 time
hi!
I would like to change the amounts. Is there any possibilty ??
THX


Offline
 Profile  
 
 Post subject: Re: Cheater's Tower: New Dec 29, 2014
PostPosted: Wed Mar 16, 2016 12:03 pm 
Industrialist
User avatar

Joined: Thu Jan 07, 2016 11:53 pm
Posts: 54
Location: Halifax, UK
Has thanked: 6 time
Have thanks: 3 time
Waterborne: Yes
Espionage: Yes
In the _const lua once decompiled you will see the following if viewed using notepad++, Maybe changing these would provide the results you want

Line 87: const.MigrationHappinessMaxDifference = 30
Line 88: const.MigrationMaxChangeFromHappiness = 75
Line 89: const.MigrationEmploymentMaxDifference = 15
Line 90: const.MigrationMaxChangeFromEmployment = 100
Line 91: const.MigrationRandomModification = 25
Line 94: const.StartingFactionStanding = 50
Line 137: const.MaxFactionDecayPercents = 10

Rather than alter the game lua file, you can try copying this:

OnMsg.ClassesPreprocess = function()
    const.MigrationHappinessMaxDifference = 30
    const.MigrationMaxChangeFromHappiness = 75
    const.MigrationEmploymentMaxDifference = 15
    const.MigrationMaxChangeFromEmployment = 100
    const.MigrationRandomModification = 25
    const.StartingFactionStanding = 50
    const.MaxFactionDecayPercents = 10
end


Just change the values to whatever you want and save as 'test.lua' then place in the CommonLua folder.

If it doesnt do as needed then you only need to delete the file unless Darthpresidente or someone else more knowledgeable can provide a better alternative

The above code was taken from another mod that changes a default constant value and works so it may just work


Offline
 Profile  
 
Display posts from previous:  Sort by  
 Page 1 of 1 [ 11 posts ] 

Contact Us | All times are UTC - 6 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

cron

suspicion-preferred